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Where the address is, how the password works, and why the first join takes longer.","A Garry's Mod server is reached through one line of text: its IP and port, written together as `IP:PORT`. Paste that into the developer console and you connect at once, or find the server in the multiplayer browser under its gamemode. Both routes end on the same server, so pick whichever suits the player.\n\n## Before anyone can join\n\n**The server has finished booting.** Open the **Console** tab and look for `Connection to Steam servers successful.` followed by the public IP. Until then the server answers nothing, and every attempt to join just times out.\n\n![The Console tab of a Garry's Mod server finishing its boot and connecting to Steam](https:\u002F\u002Fcdn.doomhosting.com\u002Fhelp\u002Fgarrys-mod\u002Fgmod-console.webp)\n\n**You share the whole address.** Several servers can live on the same IP, and the port decides which one a player lands on. Send `IP:PORT`, never the IP on its own.\n\n**Players have the password, if you set one.** How that works is covered further down.\n\n## Where the address is\n\nOpen your server in the [control panel](\u002Fpanel\u002Fgame-servers). On the **Overview** tab, the **Connection address** card shows the address with a copy button next to it. The **Join** button in the server header opens the same details from any tab.\n\n![The Overview tab of a Garry's Mod server with the Connection address card and its copy button](https:\u002F\u002Fcdn.doomhosting.com\u002Fhelp\u002Fgarrys-mod\u002Fgmod-connection-card.webp)\n\nGarry's Mod answers game traffic and server browser queries on the same port, so there is no second number to work out. What the card shows is exactly what players use.\n\n## Joining through the console\n\nThe quickest route once the address is on your clipboard.\n\n1. In Garry's Mod, open **Options**, go to the **Keyboard** tab, click **Advanced** and tick **Enable developer console**. This is a one-time setting\n2. Press the key below Escape, usually `~` or `` ` ``, to open the console\n3. Type `connect` followed by the address and press Enter:\n\n```\nconnect 203.0.113.10:27015\n```\n\nWhen a connection fails, the console prints the real reason. The loading screen rarely does, so this is also the best place to start when something goes wrong.\n\n## Joining through the server browser\n\n1. Choose **Find Multiplayer Game** on the main menu\n2. Under **Internet**, servers are sorted by gamemode first. Open the gamemode your server runs, such as Sandbox, DarkRP or Trouble in Terrorist Town\n3. Type part of the server name into the search field to narrow the list\n4. Select your server and join\n\n**History** remembers servers you have played on before, and **Favorites** keeps the ones you have saved, so a regular server is only a click away next time. **Legacy Browser** opens the older list without the gamemode grouping.\n\nAfter a restart the public list can need a minute before the server shows up again. The `connect` command works in the meantime.\n\n## Servers with a password\n\nGarry's Mod reads its password from the `sv_password` line in `garrysmod\u002Fcfg\u002Fserver.cfg`. You can edit that file in the **Files** tab, see [editing config files](\u002Fhelp\u002Farticles\u002Fgeneral\u002Fedit-config-files). The file is read at startup, so restart the server after a change.\n\nPlayers set the password in their console before they connect:\n\n```\npassword yourpassword\nconnect 203.0.113.10:27015\n```\n\nJoining from the server browser asks for the password instead.\n\n## Why the first join is slow\n\nIf the server uses Workshop addons, your game downloads them during the first connection, before you spawn. A big collection can keep you on the loading screen for several minutes. The files stay on your disk afterwards, so later joins are quick.\n\n## Troubleshooting\n\n**The connection times out.** The port is missing or wrong, or the server is stopped. Compare what you typed with the Overview card and check the server state there.\n\n**The server is not in the browser.** Make sure it has finished booting, then look under the right gamemode or search for the name. A DarkRP server does not appear under Sandbox. Right after a restart, give it a minute, or use `connect`.\n\n**Nothing happens when you press the console key.** The developer console is still disabled. Turn it on under Options, Keyboard, Advanced.\n\n**The password is refused.** Run `password` before `connect`, not after. If the owner changed it recently, the server has to restart before the new password counts.\n\n**Purple and black checkerboards or red ERROR models.** You are on the server, but your game is missing content the map or addons rely on. That is fixed on the server side by sending the content to players, usually through a Workshop collection, so tell the owner.\n\n## Frequently asked questions\n\n**Is the IP enough?**\nNo. Include the port. Without it the game tries the default port, which may belong to a different server or to none at all.\n\n**Can friends join if the server is not in the browser?**\nYes. The `connect` command only needs the address and works whether the server is listed or not.\n\n**Do players need the same addons installed beforehand?**\nNo. Addons the server provides through the Workshop are downloaded automatically when a player connects.\n\n---\n\nRight address, server running and still no way in? Contact [support](\u002Fsupport) with your server name and what the console says, and we will look from our side. No server yet? See our [Garry's Mod server hosting](\u002Fgarrys-mod-server-hosting) plans.","join garrys mod server, gmod connect ip, garrys mod server address, gmod developer console, gmod server password, gmod server not showing, gmod sv_password",false,{"name":137,"role":138},"Noah","Technical Writer","2026-10-02T09:50:19.277+00:00","2026-10-02T09:50:19.084796+00:00","en",{"slug":122,"name":143},"Garrys Mod","\u003Cp>A Garry&#39;s Mod server is reached through one line of text: its IP and port, written together as \u003Ccode>IP:PORT\u003C\u002Fcode>. Paste that into the developer console and you connect at once, or find the server in the multiplayer browser under its gamemode. Both routes end on the same server, so pick whichever suits the player.\u003C\u002Fp>\n\u003Ch2 id=\"before-anyone-can-join\">Before anyone can join\u003C\u002Fh2>\n\u003Cp>\u003Cstrong>The server has finished booting.\u003C\u002Fstrong> Open the \u003Cstrong>Console\u003C\u002Fstrong> tab and look for \u003Ccode>Connection to Steam servers successful.\u003C\u002Fcode> followed by the public IP. Until then the server answers nothing, and every attempt to join just times out.\u003C\u002Fp>\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fcdn.doomhosting.com\u002Fhelp\u002Fgarrys-mod\u002Fgmod-console.webp\" alt=\"The Console tab of a Garry&#39;s Mod server finishing its boot and connecting to Steam\">\u003C\u002Fp>\n\u003Cp>\u003Cstrong>You share the whole address.\u003C\u002Fstrong> Several servers can live on the same IP, and the port decides which one a player lands on. Send \u003Ccode>IP:PORT\u003C\u002Fcode>, never the IP on its own.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>Players have the password, if you set one.\u003C\u002Fstrong> How that works is covered further down.\u003C\u002Fp>\n\u003Ch2 id=\"where-the-address-is\">Where the address is\u003C\u002Fh2>\n\u003Cp>Open your server in the \u003Ca href=\"\u002Fpanel\u002Fgame-servers\">control panel\u003C\u002Fa>. On the \u003Cstrong>Overview\u003C\u002Fstrong> tab, the \u003Cstrong>Connection address\u003C\u002Fstrong> card shows the address with a copy button next to it. The \u003Cstrong>Join\u003C\u002Fstrong> button in the server header opens the same details from any tab.\u003C\u002Fp>\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fcdn.doomhosting.com\u002Fhelp\u002Fgarrys-mod\u002Fgmod-connection-card.webp\" alt=\"The Overview tab of a Garry&#39;s Mod server with the Connection address card and its copy button\">\u003C\u002Fp>\n\u003Cp>Garry&#39;s Mod answers game traffic and server browser queries on the same port, so there is no second number to work out. What the card shows is exactly what players use.\u003C\u002Fp>\n\u003Ch2 id=\"joining-through-the-console\">Joining through the console\u003C\u002Fh2>\n\u003Cp>The quickest route once the address is on your clipboard.\u003C\u002Fp>\n\u003Col>\n\u003Cli>In Garry&#39;s Mod, open \u003Cstrong>Options\u003C\u002Fstrong>, go to the \u003Cstrong>Keyboard\u003C\u002Fstrong> tab, click \u003Cstrong>Advanced\u003C\u002Fstrong> and tick \u003Cstrong>Enable developer console\u003C\u002Fstrong>. This is a one-time setting\u003C\u002Fli>\n\u003Cli>Press the key below Escape, usually \u003Ccode>~\u003C\u002Fcode> or \u003Ccode>`\u003C\u002Fcode>, to open the console\u003C\u002Fli>\n\u003Cli>Type \u003Ccode>connect\u003C\u002Fcode> followed by the address and press Enter:\u003C\u002Fli>\n\u003C\u002Fol>\n\u003Cpre>\u003Ccode>connect 203.0.113.10:27015\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cp>When a connection fails, the console prints the real reason. The loading screen rarely does, so this is also the best place to start when something goes wrong.\u003C\u002Fp>\n\u003Ch2 id=\"joining-through-the-server-browser\">Joining through the server browser\u003C\u002Fh2>\n\u003Col>\n\u003Cli>Choose \u003Cstrong>Find Multiplayer Game\u003C\u002Fstrong> on the main menu\u003C\u002Fli>\n\u003Cli>Under \u003Cstrong>Internet\u003C\u002Fstrong>, servers are sorted by gamemode first. Open the gamemode your server runs, such as Sandbox, DarkRP or Trouble in Terrorist Town\u003C\u002Fli>\n\u003Cli>Type part of the server name into the search field to narrow the list\u003C\u002Fli>\n\u003Cli>Select your server and join\u003C\u002Fli>\n\u003C\u002Fol>\n\u003Cp>\u003Cstrong>History\u003C\u002Fstrong> remembers servers you have played on before, and \u003Cstrong>Favorites\u003C\u002Fstrong> keeps the ones you have saved, so a regular server is only a click away next time. \u003Cstrong>Legacy Browser\u003C\u002Fstrong> opens the older list without the gamemode grouping.\u003C\u002Fp>\n\u003Cp>After a restart the public list can need a minute before the server shows up again. The \u003Ccode>connect\u003C\u002Fcode> command works in the meantime.\u003C\u002Fp>\n\u003Ch2 id=\"servers-with-a-password\">Servers with a password\u003C\u002Fh2>\n\u003Cp>Garry&#39;s Mod reads its password from the \u003Ccode>sv_password\u003C\u002Fcode> line in \u003Ccode>garrysmod\u002Fcfg\u002Fserver.cfg\u003C\u002Fcode>. You can edit that file in the \u003Cstrong>Files\u003C\u002Fstrong> tab, see \u003Ca href=\"\u002Fhelp\u002Farticles\u002Fgeneral\u002Fedit-config-files\">editing config files\u003C\u002Fa>. The file is read at startup, so restart the server after a change.\u003C\u002Fp>\n\u003Cp>Players set the password in their console before they connect:\u003C\u002Fp>\n\u003Cpre>\u003Ccode>password yourpassword\nconnect 203.0.113.10:27015\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cp>Joining from the server browser asks for the password instead.\u003C\u002Fp>\n\u003Ch2 id=\"why-the-first-join-is-slow\">Why the first join is slow\u003C\u002Fh2>\n\u003Cp>If the server uses Workshop addons, your game downloads them during the first connection, before you spawn. A big collection can keep you on the loading screen for several minutes. The files stay on your disk afterwards, so later joins are quick.\u003C\u002Fp>\n\u003Ch2 id=\"troubleshooting\">Troubleshooting\u003C\u002Fh2>\n\u003Cp>\u003Cstrong>The connection times out.\u003C\u002Fstrong> The port is missing or wrong, or the server is stopped. Compare what you typed with the Overview card and check the server state there.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>The server is not in the browser.\u003C\u002Fstrong> Make sure it has finished booting, then look under the right gamemode or search for the name. A DarkRP server does not appear under Sandbox. Right after a restart, give it a minute, or use \u003Ccode>connect\u003C\u002Fcode>.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>Nothing happens when you press the console key.\u003C\u002Fstrong> The developer console is still disabled. Turn it on under Options, Keyboard, Advanced.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>The password is refused.\u003C\u002Fstrong> Run \u003Ccode>password\u003C\u002Fcode> before \u003Ccode>connect\u003C\u002Fcode>, not after. If the owner changed it recently, the server has to restart before the new password counts.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>Purple and black checkerboards or red ERROR models.\u003C\u002Fstrong> You are on the server, but your game is missing content the map or addons rely on. That is fixed on the server side by sending the content to players, usually through a Workshop collection, so tell the owner.\u003C\u002Fp>\n\u003Ch2 id=\"frequently-asked-questions\">Frequently asked questions\u003C\u002Fh2>\n\u003Cp>\u003Cstrong>Is the IP enough?\u003C\u002Fstrong>\nNo. Include the port. Without it the game tries the default port, which may belong to a different server or to none at all.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>Can friends join if the server is not in the browser?\u003C\u002Fstrong>\nYes. The \u003Ccode>connect\u003C\u002Fcode> command only needs the address and works whether the server is listed or not.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>Do players need the same addons installed beforehand?\u003C\u002Fstrong>\nNo. Addons the server provides through the Workshop are downloaded automatically when a player connects.\u003C\u002Fp>\n\u003Chr>\n\u003Cp>Right address, server running and still no way in? Contact \u003Ca href=\"\u002Fsupport\">support\u003C\u002Fa> with your server name and what the console says, and we will look from our side. No server yet? See our \u003Ca href=\"\u002Fgarrys-mod-server-hosting\">Garry&#39;s Mod server hosting\u003C\u002Fa> plans.\u003C\u002Fp>\n",[146],{"id":121,"game_slug":122,"slug":123,"slugs":147,"category":130,"title":131,"description":132,"content":148,"keywords":134,"featured":135,"author":149,"date":139,"updatedAt":140,"lang":141,"game":150},{"da":125,"de":126,"en":123,"fi":127,"no":128,"sv":129},"",{"name":137,"role":138},{"slug":122,"name":143},[152,155,157,160,163,166,172,175,181,187,193,199,205,211,217,223,229,235,241,247,253,259,265,271,277,283,289,295,301,307,313,319,325,331,337,343,349,355,361,367,370,376,382,388,394,400,405,411,417,423,429,432],{"slug":50,"name":74,"icon":153,"card_image":75,"description":154},"https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fminecraft.png","Minecraft is the block-building sandbox that has sold hundreds of millions of copies, from peaceful creative builds to hardcore survival and sprawling redstone contraptions. What sets the Java Edition apart is its endless mod and plugin scene: Forge, Fabric, P",{"slug":111,"name":112,"icon":153,"card_image":75,"description":156},"Minecraft Bedrock Edition is the cross-platform version that lets players on Windows, consoles, and phones build in the same world together. It runs lighter than Java and ties into the in-game Marketplace for add-ons, skins, and worlds. SpillHosting has your M",{"slug":85,"name":86,"icon":158,"card_image":87,"description":159},"https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fpalworld.png","Palworld mixes creature collecting with open-world survival and factory automation: catch Pals, put them to work at your base, and gear up for gunfights across a huge shared map. Up to 32 players can build, mine, and raid together on one server. Launch Palworl",{"slug":90,"name":91,"icon":161,"card_image":92,"description":162},"https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Frust.png","Rust is the brutal multiplayer survival game where you start with a rock and a torch and claw your way up to raid bases, run monuments, and dominate the server. Loyalty means nothing when the wipe hits and everyone starts from scratch again. Your Rust server g",{"slug":115,"name":116,"icon":164,"card_image":117,"description":165},"https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fsatisfactory.png","Satisfactory is the first-person factory builder where you land on an alien planet and automate everything: conveyor belts, smelters, trains, and towering production lines that stretch to the horizon. Building a sprawling megafactory with friends is where it r",{"slug":167,"name":168,"icon":169,"card_image":170,"description":171},"hytale","Hytale","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fhytale.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fhytale.webp","Hytale is the sandbox adventure from Hypixel Studios, in early access since January 2026, that blends blocky building with RPG combat, procedurally generated zones, and a deep creation toolset for minigames and custom worlds. Server-side mods and custom conten",{"slug":79,"name":80,"icon":173,"card_image":81,"description":174},"https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fvalheim.png","Valheim drops you and up to nine Vikings into a procedural Norse purgatory where you chop, sail, and build your way past boss after boss and the biomes they rule. The brutal parry combat and longship voyages are best shared with friends who stick around betwee",{"slug":176,"name":177,"icon":178,"card_image":179,"description":180},"enshrouded","Enshrouded","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fenshrouded.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fenshrouded.webp","Enshrouded is a survival action RPG set in a voxel world where a corrupting fog called the Shroud swallows the land. You explore, fight, and build with a free-form voxel editor that lets you carve and terraform almost anything, solo or with up to 16 players. S",{"slug":182,"name":183,"icon":184,"card_image":185,"description":186},"terraria","Terraria","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fterraria.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fterraria.webp","Terraria is the 2D sandbox that packs dozens of bosses, biomes, and thousands of items into a hand-drawn world you dig, build, and fight through from the surface to the underworld. Progression runs from your first copper sword all the way to the Moon Lord, and",{"slug":188,"name":189,"icon":190,"card_image":191,"description":192},"soulmask","Soulmask","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fsoulmask.webp","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fsoulmask.webp","Soulmask is a survival crafting game set in a lush tribal world where you wield an ancient mask, recruit NPC tribesmen, and assign them to farm, craft, and defend your settlement while you explore. Managing a growing tribe is what sets it apart from ordinary s",{"slug":194,"name":195,"icon":196,"card_image":197,"description":198},"project-zomboid","Project Zomboid","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fproject-zomboid.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fproject-zomboid.webp","Project Zomboid is a hardcore isometric survival sim set in the quarantined Knox County, Kentucky, where every run ends the same way: this is how you died. Scavenge abandoned houses, barricade a base, and outlast the hordes that swell as the weeks drag on. Mul",{"slug":200,"name":201,"icon":202,"card_image":203,"description":204},"unturned","Unturned","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Funturned.webp","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Funturned.webp","Unturned is Nelson Sexton's free-to-play zombie survival game with a charming blocky, low-poly look that hides real depth. Loot towns for guns and parts, repair vehicles, build a fortified base, and pick your own path across PvE or PvP servers. It runs light, ",{"slug":206,"name":207,"icon":208,"card_image":209,"description":210},"eco","ECO","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Feco.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Feco.webp","Eco is a collaborative multiplayer game where a group of players must build an entire civilization without wrecking the simulated ecosystem around them. Every tree felled and mine dug adds pollution that can drive species to extinction, so you pass laws, elect",{"slug":212,"name":213,"icon":214,"card_image":215,"description":216},"fivem","FiveM","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Ffivem.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Ffivem.webp","FiveM is the multiplayer modification for Grand Theft Auto V that powers custom roleplay worlds with their own economies, jobs, and player-made resources written in Lua and JavaScript. Whole cities of players run businesses, join police, and live out stories n",{"slug":218,"name":219,"icon":220,"card_image":221,"description":222},"aloft","Aloft","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Faloft.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Faloft.webp","Aloft is a co-op survival game set among floating islands drifting through an endless sky. The twist: you can lift an island off its anchor, rig it with sails, and pilot it like a flying ship to new horizons. With friends you cleanse islands of a spreading fun",{"slug":224,"name":225,"icon":226,"card_image":227,"description":228},"ark-survival-evolved","ARK: Survival Evolved","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fark-survival-evolved.webp","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fark-survival-evolved.png","ARK: Survival Evolved drops you onto a mysterious island ruled by dinosaurs and ancient creatures. Tame and breed a stable of dinos, raise them for war or work, build fortified bases with your tribe, and take on the giant bosses guarding the island's secrets. ",{"slug":230,"name":231,"icon":232,"card_image":233,"description":234},"aska","ASKA","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Faska.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Faska.webp","ASKA is a Viking survival village-builder where you lead a clan of shipwrecked settlers across a hostile Norse frontier. Recruit wandering villagers, assign them jobs, and grow a self-sufficient settlement that must feed and defend itself through changing seas",{"slug":236,"name":237,"icon":238,"card_image":239,"description":240},"factorio","Factorio","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Ffactorio.webp","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Ffactorio.webp","Factorio is the automation game where you crash-land on an alien planet and build a sprawling factory from mining drills to rocket silos. Lay belts, balance production ratios, and fend off biter swarms that grow angrier as your pollution spreads. Co-op shines ",{"slug":242,"name":243,"icon":244,"card_image":245,"description":246},"icarus","Icarus","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Ficarus.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Ficarus.webp","Icarus drops you from orbit onto a terraformed alien world where the air, the storms, and the wildlife all want you dead. Take on timed prospects, harvest exotic ore, craft ever-better gear, and extract before the weather turns lethal, or settle in for open-wo",{"slug":248,"name":249,"icon":250,"card_image":251,"description":252},"starrupture","StarRupture","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fstarrupture.webp","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fstarrupture.png","StarRupture is a sci-fi survival game that blends base-building, automated factories, and squad combat on a hostile alien planet. Gather resources, power up your outposts, and automate production, then defend what you built when enemy waves roll in and the bru",{"slug":254,"name":255,"icon":256,"card_image":257,"description":258},"v-rising","V Rising","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fv-rising.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fv-rising.webp","V Rising is a vampire survival game where you rise from a weakened creature of the night into a castle-ruling lord of Vardoran. Hunt V Blood bosses to steal new powers, build a fortress that shields you from deadly sunlight, and raid rival clans in PvP or coop",{"slug":260,"name":261,"icon":262,"card_image":263,"description":264},"7-days-to-die","7 Days to Die","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002F7-days-to-die.webp","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002F7-days-to-die.jpg","7 Days to Die is a voxel survival game where every seventh night a Blood Moon horde swarms your base, so the days in between are spent scavenging, crafting, and fortifying. Dig anywhere, collapse buildings, and level your skills across a fully destructible wor",{"slug":266,"name":267,"icon":268,"card_image":269,"description":270},"counter-strike-2","Counter-Strike 2","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fcounter-strike-2.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fcounter-strike-2.webp","Counter-Strike 2 is Valve's tactical 5v5 shooter, rebuilt on the Source 2 engine with reworked smoke grenades and sub-tick movement. A private community server is how you host scrims on Mirage and Dust2, run practice with retake and deathmatch modes, or open a",{"slug":272,"name":273,"icon":274,"card_image":275,"description":276},"squad","Squad","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fsquad.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fsquad.webp","Squad is a large-scale military shooter built around teamwork, pitting two teams of up to 50 players against each other across kilometre-wide maps. 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Survival is shaped by seasons and a deep building system, and by AI companions like Kelvin, who follows orders, and Virginia, whose ",{"slug":302,"name":303,"icon":304,"card_image":305,"description":306},"arma-3","ARMA 3","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Farma-3.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Farma-3.webp","Arma 3 is a military sandbox where realism rules: bullet drop, stamina, and vehicles from jets to submarines across the huge Altis and Malden terrains. 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Over that sits a world with real seasons, ",{"slug":362,"name":363,"icon":364,"card_image":365,"description":366},"astroneer","Astroneer","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fastroneer.png","https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fastroneer.webp","Astroneer hands you a tool that treats a planet like clay, then leaves you to decide what to do with it. There is no combat, so the tension comes from the leash instead: oxygen, power, and how far your tethers reach before the dark gets awkward. Carve a ramp t",{"slug":95,"name":96,"icon":368,"card_image":97,"description":369},"https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Frunescape-dragonwilds.jpg","RuneScape: Dragonwilds takes skills that used to be a number climbing in a corner and makes you do them. 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Communities build entire 1899 counties on it, with sheriffs and outlaws, ranch jobs, saloons, custom economies and whitelisted roleplay, on frameworks like VORP and RSG. Run",{"slug":100,"name":101,"icon":430,"card_image":102,"description":431},"https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Favorion.png","Avorion starts you on the outer rim of a procedurally generated galaxy with next to nothing, and every ship after that is yours to design block by block, from the first mining craft to carriers and battleships. Pushing toward the core unlocks stronger material",{"slug":106,"name":107,"icon":433,"card_image":108,"description":434},"https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Freturn-to-moria.png","In The Lord of the Rings: Return to Moria the dwarves are back under the Misty Mountains, and the lost realm of Khazad-dûm is theirs to dig out, mine and rebuild from what the Fourth Age left behind, while orcs, trolls and worse wait in the dark. Every pick st",1790952789388]